circleprofile.png

Just somewhere to write about my projects.

Based in San Francisco.

My First iOS App: Puppy Tapper

I know it’s been a while since my last post - but I promise I’ve been keeping busy.

I took a short break from ML to try my hand at a different project that I’ve always been interested in - developing an iOS app! Nothing special, just a silly game for dogs (find it on the App Store here).

Here’s a video of Bobbi doing some UX testing:

And here are few of my takeaways:

  • Art is hard. Coding took about two weeks, but doing the art took just as long, if not longer. Feels great to be able to say I did everything on my own, but man, definitely going to consider hiring an artist if I do this again.

  • Something I learned: if it feels like the code is getting too complicated, that probably means there’s an easier way to implement (especially true for me, since all I was trying to do was make a stupid game for dogs).

  • I enjoy coding in Swift more than Python. I can’t really articulate why, it just feels a lot more like fun and less like work.

  • I have zero idea where to go from here, as far as marketing or gaining users. Advice is welcome...

I don’t really know how many dogs (or cats) will actually play an iPad game - I have a feeling that Bobbi is an outlier. But if your dog/cat does play, send me the video, I’d love to see it!

Evaluating Poker Hands with Bit Math

Twitter Word Clouds for Major U.S. #Cities